Tang Sin Chee & Pun Shui Ting Semester-End Project

Racing Sonics in Macau

Our project intends to record a soundscape to highlight the speed of the Macau Grand Prix (Motorsports).

We referenced a sound art project – AUDIO ARCHITECTURE. The project creates an “experience space” by combining visuals and sound to lead the audience into it. Using the space as a guide, the sounds as the highlight, and visuals as a support to achieve a multi-axis immersive curate.

Sound art can emphasize the space and its contents, but “space” is usually conceived as a container of being seen rather than being listened to. It can constitute a sense of environment by overlapping the field recordings from different areas but with the same sonic (sound effects, sounds). Increasing the sonic structure’s complexity and making it a “Soundscape.”

Reverb is when sound in an area delivers sound waves outward in all directions. Producing early reflections, the sound that reaches us a few milliseconds after the direct sound. The length of the reverberation increases with space. More depth is created as the reflections take longer to reach our ears, causing the reverberations to continue longer. A smaller area causes the reverberation to return more quickly. The echoed sound slowly fades away when the waves bounce off objects.

Our project accentuates the connection between the “space” and the sounds by recording in different areas or environments that can hear the sound event – the race. With different spaces, it also comes with different levels of reverb. Using contrast – distant versus close range, mixed with the recording of the live commentary from the speaker, the sound from the racetrack will be echoed and further enrich the nets of field recordings. As event motorsports has the element of “speed,” the appearing and fading timing of the sports car will present the characteristic of different spacing.

We consider using the method of ‘Acousmatic’. We have recorded 360 Action Camera as well. However, we conclude that by not viewing the visual content, it gives more imagination of space and helps with ‘Reduced Listening’, the audience could focus more on the speed, duration, texture and frequency of the sound event.